Call Dispose after using.
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Call Dispose after using.
Definition at line 6 of file ClusteringTextures.cs.
◆ ClusteringTextures()
| ClusteringTextures.ClusteringTextures |
( |
int |
size | ) |
|
|
inline |
◆ Dispose()
| void ClusteringTextures.Dispose |
( |
| ) |
|
|
inline |
◆ rtArr
| readonly RenderTexture ClusteringTextures.rtArr |
◆ rtInput
| readonly RenderTexture ClusteringTextures.rtInput |
◆ mipLevel
| int ClusteringTextures.mipLevel |
|
get |
◆ size
| int ClusteringTextures.size |
|
get |
The documentation for this class was generated from the following file:
- Assets/Code/ClusteringTest/ClusteringAlgorithms/Utility/ClusteringRTsAndBuffers/Data classes/ClusteringTextures.cs