| abstractParameters | ClusteringAlgorithms.ADispatcherRS | |
| ADispatcher(ComputeShader computeShader, int numIterations, bool doRandomizeEmptyClusters, bool useFullResTexRef, ClusteringRTsAndBuffers clusteringRTsAndBuffers) | ClusteringAlgorithms.ADispatcher | inlineprotected |
| ADispatcherRS(ComputeShader computeShader, int numIterations, bool doRandomizeEmptyClusters, bool useFullResTexRef, Parameters parameters, ClusteringRTsAndBuffers clusteringRTsAndBuffers) | ClusteringAlgorithms.ADispatcherRS | inline |
| ASimpleDispatcer(ComputeShader computeShader, int numIterations, bool doRandomizeEmptyClusters, bool useFullResTexRef, ClusteringRTsAndBuffers clusteringRTsAndBuffers) | ClusteringAlgorithms.ASimpleDispatcer | inline |
| AttributeClustersKHM(ClusteringTextures clusteringTextures, float p) | ClusteringAlgorithms.ADispatcher | inline |
| AttributeClustersKM(ClusteringTextures clusteringTextures) | ClusteringAlgorithms.ADispatcher | inline |
| clusteringRTsAndBuffers | ClusteringAlgorithms.ADispatcher | |
| computeShader | ClusteringAlgorithms.ADispatcher | |
| DispatcherKM(ComputeShader computeShader, int numIterations, bool doRandomizeEmptyClusters, bool useFullResTexRef, ClusteringRTsAndBuffers clusteringRTsAndBuffers) | ClusteringAlgorithms.DispatcherKM | inline |
| DispatcherRSstopCondition(ComputeShader computeShader, bool doRandomizeEmptyClusters, bool useFullResTexRef, ADispatcherRS.Parameters parameters, ClusteringRTsAndBuffers clusteringRTsAndBuffers) | ClusteringAlgorithms.DispatcherRSstopCondition | inline |
| Dispose() | ClusteringAlgorithms.ADispatcher | inlinevirtual |
| doesReadback | ClusteringAlgorithms.DispatcherRSstopCondition | |
| doRandomizeEmptyClusters | ClusteringAlgorithms.ADispatcher | |
| GetVariance() | ClusteringAlgorithms.ADispatcher | inline |
| kernelHandleRandomSwap | ClusteringAlgorithms.ADispatcherRS | protected |
| kernelHandleValidateCandidates | ClusteringAlgorithms.ADispatcherRS | protected |
| KMiteration(ClusteringTextures textures, bool rejectOld) | ClusteringAlgorithms.DispatcherKM | inlineprotected |
| name | ClusteringAlgorithms.DispatcherRSstopCondition | |
| numIterations | ClusteringAlgorithms.ADispatcher | |
| parameters | ClusteringAlgorithms.ADispatcherRS | protected |
| RandomSwap(ClusteringTextures clusteringTextures) | ClusteringAlgorithms.ADispatcherRS | inlineprotected |
| RunClustering(ClusteringTextures clusteringTextures) | ClusteringAlgorithms.DispatcherRSstopCondition | inlinevirtual |
| SingleIteration(ClusteringTextures textures) | ClusteringAlgorithms.DispatcherKM | inlinevirtual |
| UpdateClusterCenters(ClusteringTextures clusteringTextures, bool rejectOld) | ClusteringAlgorithms.ADispatcher | inline |
| useFullResTexRef | ClusteringAlgorithms.ADispatcher | |
| usesStopCondition | ClusteringAlgorithms.DispatcherRSstopCondition | |
| ValidateCandidatesGPU() | ClusteringAlgorithms.ADispatcherRS | inlineprotected |
| ValidateCandidatesReadback() | ClusteringAlgorithms.ADispatcherRS | inlineprotected |
| warningCounter | ClusteringAlgorithms.ADispatcher | |