Material Clustering Benchmark
ClusteringAlgorithms.DispatcherRSstopCondition Member List

This is the complete list of members for ClusteringAlgorithms.DispatcherRSstopCondition, including all inherited members.

abstractParametersClusteringAlgorithms.ADispatcherRS
ADispatcher(ComputeShader computeShader, int numIterations, bool doRandomizeEmptyClusters, bool useFullResTexRef, ClusteringRTsAndBuffers clusteringRTsAndBuffers)ClusteringAlgorithms.ADispatcherinlineprotected
ADispatcherRS(ComputeShader computeShader, int numIterations, bool doRandomizeEmptyClusters, bool useFullResTexRef, Parameters parameters, ClusteringRTsAndBuffers clusteringRTsAndBuffers)ClusteringAlgorithms.ADispatcherRSinline
ASimpleDispatcer(ComputeShader computeShader, int numIterations, bool doRandomizeEmptyClusters, bool useFullResTexRef, ClusteringRTsAndBuffers clusteringRTsAndBuffers)ClusteringAlgorithms.ASimpleDispatcerinline
AttributeClustersKHM(ClusteringTextures clusteringTextures, float p)ClusteringAlgorithms.ADispatcherinline
AttributeClustersKM(ClusteringTextures clusteringTextures)ClusteringAlgorithms.ADispatcherinline
clusteringRTsAndBuffersClusteringAlgorithms.ADispatcher
computeShaderClusteringAlgorithms.ADispatcher
DispatcherKM(ComputeShader computeShader, int numIterations, bool doRandomizeEmptyClusters, bool useFullResTexRef, ClusteringRTsAndBuffers clusteringRTsAndBuffers)ClusteringAlgorithms.DispatcherKMinline
DispatcherRSstopCondition(ComputeShader computeShader, bool doRandomizeEmptyClusters, bool useFullResTexRef, ADispatcherRS.Parameters parameters, ClusteringRTsAndBuffers clusteringRTsAndBuffers)ClusteringAlgorithms.DispatcherRSstopConditioninline
Dispose()ClusteringAlgorithms.ADispatcherinlinevirtual
doesReadbackClusteringAlgorithms.DispatcherRSstopCondition
doRandomizeEmptyClustersClusteringAlgorithms.ADispatcher
GetVariance()ClusteringAlgorithms.ADispatcherinline
kernelHandleRandomSwapClusteringAlgorithms.ADispatcherRSprotected
kernelHandleValidateCandidatesClusteringAlgorithms.ADispatcherRSprotected
KMiteration(ClusteringTextures textures, bool rejectOld)ClusteringAlgorithms.DispatcherKMinlineprotected
nameClusteringAlgorithms.DispatcherRSstopCondition
numIterationsClusteringAlgorithms.ADispatcher
parametersClusteringAlgorithms.ADispatcherRSprotected
RandomSwap(ClusteringTextures clusteringTextures)ClusteringAlgorithms.ADispatcherRSinlineprotected
RunClustering(ClusteringTextures clusteringTextures)ClusteringAlgorithms.DispatcherRSstopConditioninlinevirtual
SingleIteration(ClusteringTextures textures)ClusteringAlgorithms.DispatcherKMinlinevirtual
UpdateClusterCenters(ClusteringTextures clusteringTextures, bool rejectOld)ClusteringAlgorithms.ADispatcherinline
useFullResTexRefClusteringAlgorithms.ADispatcher
usesStopConditionClusteringAlgorithms.DispatcherRSstopCondition
ValidateCandidatesGPU()ClusteringAlgorithms.ADispatcherRSinlineprotected
ValidateCandidatesReadback()ClusteringAlgorithms.ADispatcherRSinlineprotected
warningCounterClusteringAlgorithms.ADispatcher